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Update
Gepubliceerd op 11 juni 2015 om 22:48 door Rensdesim

Maxis heeft zojuist een nieuwe update vrij gegeven voor de Sims 4. Deze update voegt de nieuwe wereld newcrest toe aan de Sims 4!

Lees Meer…

Update
Gepubliceerd op 14 mei 2015 om 21:03 door Rensdesim

Update: Ondertussen is er nog een kleine update verschenen die wat veel voorkomende crashes verhelpt.

Het Sims Team heeft een nieuwe update uitgebracht voor de Sims 4, deze update maakt de Sims 4 klaar voor de Sims 4 Luxe Feestaccessoires. Maar voegt ook een nieuw gameplay element toe, andere sims uit de buurt kunnen je nu uitnodigen voor hun sociale evenementen! Daarnaast is de telefoon interface is getweakt en zijn een aantal fouten opgelost.

Hey Simmers,

We know it’s only been a short while since our most recent release. We have just a small update here as we are getting ready for the up and coming release of The Sims 4 Luxury Party Stuff Pack.

So, what have we got for you?

Lees Meer…

Update
Gepubliceerd op 4 mei 2015 om 21:18 door Rensdesim

Vandaag is 4 mei, voor Nederland de dodenherdenking maar voor de rest van de wereld Star Wars dag! Daarom kom Maxis vandaag met een nieuwe patch voor de Sims 4. Deze patch fixt een groot aantal bugs maar voegt ook een aantal gratis nieuwe Star Wars kostuums toe aan de game.  Lees Meer…

Update
Gepubliceerd op 14 april 2015 om 10:59 door Rensdesim

Maxis heeft een nieuwe kleine update voor de Sims 4 uitgebracht, dit keer met vooral oplossingen voor problemen in de Sims 4 Aan het werk.  Lees Meer…

Update
Gepubliceerd op 26 maart 2015 om 18:01 door Rensdesim

Maxis heeft zojuist de Sims 4 kelder update uitgebracht. Deze gratis update voegt de mogelijkheid tot kelders maken toe aan de game samen met nog een aantal andere aanpassingen. Tevens is het nu mogelijk een extra laag op een huis te bouwen. Samen met 2 lagen kelders is dat goed voor huizen van 6 lagen! De update installeert automatisch zodra je Origin start. Mocht je na de update problemen hebben met spelen. Volg dan deze instructies. De patch notes (engels) vind je hieronder! Lees Meer…

Update
Gepubliceerd op 3 februari 2015 om 18:59 door Rensdesim

Greetings Simmers and Happy 15 Anniversary!

Let us set the clock back to the early days of The Sims 4, when times were simpler…. when…

…our fore-coders released upon the digital landscape light on the Sims, and their brothers, their sisters, mothers, fathers, step-relations, half-brothers and sisters, and spouses. And the Sims, for a time, were happy. But only for a time, for soon their families grew. Brothers and sisters moved out, parents passed on, and grandparents were surprisingly spry and long lived. New members of the family were showing up every day (the loved and un-loved alike). And the Sims called to one another lost, seeking guidance…

“Are you my brother? I have forgotten your face, and don’t remember your name.” The Sims were unable to claim connection to one another, for their memories had become as holes in a block of Swiss cheese.

Lees Meer…

Update
Gepubliceerd op 13 januari 2015 om 17:10 door Rensdesim

Happy New Year Simmers!

It’s January, a new year has begun. There’s still a sun and moon in the sky, the rain falls, steam rises, and Plumbobs rotate – there must be a patch!

We had a few important fixes ready to roll to address some big community concerns, primarily the inability to load into a lot from a pre-existing save game, as well as a performance issue with large My Library trays that could cause the game to fail to load, and we wanted to get these fixes out to you! In addition to few others that we have at the ready.

Thank you again for all your feedback and help, we are humbled by your commitment and diligence.


Crash / Performance

  • Fixed an issue that resulted in our players being unable to load their household after installing the 12/16 patch, and instead being bounced back to the neighborhood map. The community was very helpful in identifying this issue (providing feedback and save files), thank you!
  • Fixed an issue where the game would become unresponsive on load if the player had a large number of households, rooms, and lots in their My Library sort.

Tuning

  • Sim fertility levels had reached an all-time high recently, and twins were popping out all over! Our specialists have examined the issue, and administered a correction to the abundant babies. Sims should no longer find they are having twins (or triplets) at an alarming rate.
  • Fixed an issue that prevented career progress from properly tracking the Sims skill progression towards career goals.
  • Working out on workout equipment will no longer count towards the play chess daily goal for the Astronaut career.
  • We fixed an issue that was a result of this: let’s say you had a Sim, we’ll call him Joe, and he lived in a household, say the Smiths, and you uploaded Joe, also known as Joe Smith, to the Gallery, and then you decided to add Joe to the Jones’ household by downloading him from the Gallery, thus now creating Joe Jones, and then you edited Joe Jones in Create a Sim, this would also modify Joe Smith.
  • The “In Need of a Break” buff is no longer in need of a break, and now correctly displays its information in the hover tip.
  • Zest Johnny will henceforth be known as… Johnny Zest!
  • Fixed an issue that could result in “bad things” when attempting to merge a Sim from the gallery into a household that already has a copy of that Sim in it.
  • Fixed an issue that could result in “bad things” when attempting to merge a household from the gallery into a household that already has a copy of that household in it.
  • We however failed to fix the repetitive nature of some of our release notes.
  • The Venue Wall Speaker: Spooky has made a return to the catalog after spending some time on the ‘other side’ to re-spookify itself.
  • Lots placed from the gallery that have used the move objects cheat will no longer delete their moo’d objects when the lot is placed.
  • The National Park venue now has tuning associated with it… so Sims who show up will know they can leave, rather than lingering around indefinitely, wandering aimlessly with no apparent purpose, direction, or desire (they could have at least played music…).
  • Fixed an issue that was preventing the user from uploading multiple rooms to the gallery if the rooms were uploaded consecutively.

UI / Text

  • Fixed an interface focus issue where the eyedropper tooltip was preventing the eyedropper from properly functioning.
  • Fixed an issue that occurred when opening a modal window on top of an open inventory stack, which would cause the stack to fail to correctly display.
    1. Modal window is a piece of UI that requires input before the player can return to normal gameplay.
    2. UI is an abbreviation for User Interface.
    3. User is another name for the player, the individual for whom the software was intended.
    4. Software, as opposed to hardware, is the set of instructions that direct a computer to perform specific operations.
  • Text will no longer overlap itself in the phone menu if the text string is too long.
  • You can once again add a description to your Rooms and Lots that you upload to the gallery, rather than using the comment field… which was ingenious!
  • You will no longer be told twice that you can take Family Leave if there is more than one eligible Sim.

Thank you for all your feedback, keep it coming!

-SimGuruGnome

Update
Gepubliceerd op 16 december 2014 om 18:36 door Rensdesim

Zoals verwacht heeft maxis vandaag de 9de update van de Sims 4 vrij gegeven. Deze update zou alleen Carrières toevoegen, maar het is ietsje (veel) meer geworden. Naast de nieuwe zakelijke en sportieve carrières krijgen je sims nu ook betaalde vakantie dagen en zwangerschaps verlof. Daarnaast zijn er nog een enorme lading aan wijzigingen. Zo is er nieuwe muziek, zijn bugs gefixt is de UI iets wat verandert en hebben we 3 nieuwe cheats erbij gekregen! De volledige wijzigingen vind je hieronder (in het engels)

Hey Simmers!

Happy Holidays, Decemberings, and other end of the year tidings! The office illnesses have come and gone (for me) and things are looking up for a festive year end. And just for you, we have an update filled with new careers, holiday goodies, Gallery fun-ness, some cheats, a gnome on the go, a few holiday tunes, interface updates, and a bug or two squashed!

As this is a bit long on the details, and in an effort to keep it brief, I’ll cut my monologue short. So, without further ado, on with the datums!

The Big NEW

  • Business Career
    • Climb the corporate ladder, choosing between Angel Investor or Business Tycoon
    • New Career Outfits
    • New Reward Objects and Interactions
    • New Career Reward Rooms
  • Athletic Career
    • Kick, punch, and swing your way through the Athletic career, choosing between Hall of Famer or Mr./Ms. Solar System
    • New Career Outfits (did someone say Llamacorn mascot outfit?)
    • New Reward Objects and Interactions
    • New Career Reward Rooms
  • Paid Time Off (PTO)
    • Sims now accrue PTO by going to work, and can use their PTO to take a paid day off without losing work performance
    • Sims also want to take time off, and may get tense if they don’t
    • Sims will start off with 3 days PTO already accrued, so they can start work and immediately take a long weekend to recover.
  • Family leave
    • Parents can now take paid time off for the birth of their baby
    • Moms can take time off during the third trimester. Sorry dads, you have to wait until after the birth to take time off
    • Family Leave is separate from PTO, and does not affect your PTO balance.
  • Thanks to great player feedback, we made some pretty important changes to Career and Aspiration objectives. Please take a moment to review your Aspirations and Careers, as some of the objectives have possibly changed. Our main goals with this update were to:
    • Get rid of objectives that were too specific or repetitive
    • Fix objectives that were too difficult and/or too big of a jump from previous steps (e.g., going from requiring 2 friends to 6 friends)
  • The Holiday Celebration Pack is available for you to unlock, completely free!
    • New Objects, including a wreath, wall decorations, and a grinning holiday snowman!
    • Some new Holiday Sweaters for your Sims (including winner of the fan voted sweater, #4)!
  • Here are the instructions for how to get your Holiday Celebration Pack:
    • The Holiday Celebration Pack can be unlocked by logging into Origin and launching The Sims 4.
    • Banners within the main menu of The Sims 4 and in The Gallery will show the option to redeem the “Holiday Celebration Pack”.
    • Click on the respective banner to surface an in-game pop up that will place the Holiday Celebration Pack in your shopping cart.
    • No payment information will be required to check out.
    • You will then be directed to an order confirmation page. Click the “Close” button.
    • After closing, you will receive a notification that your content is preparing for download. Click the “OK” button.
    • Once the download is complete, a notification will inform you that the Holiday Celebration Pack has been successfully installed.
    • You will need to restart The Sims 4 in order to see content from the Holiday Celebration Pack in your game.
    • Alternatively, you can also redeem the Holiday Celebration Pack via Origin.com [insert link]. Simply follow the instructions to download and install the pack into your game.

The Not Quite as Big New

  • A new Holiday themed speaker can be found in the Audio sort of Build mode, with all new Winter Holiday songs!
  • The Strictly Business Gnome is ready for action! Maybe he’s late for an important business meeting, or maybe he’s just left the bank with an unexpected withdrawal. Only he knows!
  • When your Sims get grungy from low hygiene, they will now look the part! Grunge is in, well in the 90s it was, so like 15 years ago, practically yesterday.
  • Sims can now EAT the fruits and veggies they harvest from Gardening!
  • Warning! Sims can now die at venues! You have been warned… We didn’t increase the chance of death or anything like that, it’s just you can die now. So it’s not so much a warning, as a public service announcement. Announcement served.
  • New colors have been added to several existing doors, windows, and roof trims.

The Gallery New

  • Gallery Build Improvements: We’ve made it easier than ever to grab rooms from the Gallery by placing a big ol’ button in the Saved Rooms sort. We’ve also re-arranged the tabs to be friendlier. They were pretty friendly before but now they are downright social.
  • Gallery in CAS: We’ve integrated the Gallery into your Create a Sim experience in two ways.
    • The first is a Randomize button at the center bottom of the screen. Click the button to randomly pull in new Sims from the Gallery without leaving CAS!
    • Secondly, when creating new family members, you have the button right there to look for them in the Gallery.
  • Objects resized using cheats now preserve their status when uploaded to the Gallery.
  • Custom Content and Mods will no longer display by default in the Gallery. To see them, check the “Include Custom Content” flag in Advanced filters on the left.
    • Custom Content and Mods uploaded will now be automatically flagged as Custom Content.
    • You can also mark them as such to help your fellow community members better navigate this content.
  • Want new neighbors? Simply click on an empty house next door and select “Move in Household From Gallery.” You’ll be taken to the Gallery where you can pick your new neighbors. Move in a great family or some total weirdo, then go visit them seconds later.

The Cheaty-Face New

  • Have you satisfied your Sim today? Whims and Aspirations, both give satisfaction! And now, so does this cheat: sims.give_satisfaction_points #! Spend time working on whims and aspirations, OR just forget the whole thing and cheat your way to victory! (Don’t forget to use testingcheats true first).
  • Speaking of cheats, well, if these two release notes remain side by side, then this will totally make sense, but if they get re-ordered, then this is really going to be confusing, but let’s assume they stay side by side. So, speaking of cheats, bb.ignoregameplayunlocksentitlement is now available to immediately unlock all career rewards! (I tried to get them to add at least 20 more characters to the cheat title, careerrewardunlockgoodiesforfree, but the engineers were afraid we’d overflow a sock, or stack, or something like that).
  • Set as Head cheat is now actually usable. This was a cheat we shipped with base game but required a Sim and Object ID, which oddly, is not accessible. This is now a shift click option on the object. Turn on testing cheats, select a Sim, shift click on an object and choose Set as Head. Have fun!
    • Hint: Sims will still use objects when oddly placed.
  • Can you say MOO?  The Move Object cheat is now available!
    • Use bb.moveobjects to ignore placement rules, and push the limits of your home creativity!
    • In addition, while holding the object, you can use the “0” key to move an object down, and the “9” key to move the object up*. The object doesn’t have to be against a wall
      • *For those of you that use saved camera positions, we are aware of the shortcut key conflict, and are working to fix this. But we felt the up/down behavior was just too awesome not to mention it.

————————-

Build / Graphics

  • Walls were not appearing correctly in cutaway view if placed near a stairway.
  • Fixed an issue where setting a non-1st floor door as the Front Door would not persist after entering Live Mode and returning to Build.
  • The violin will no longer fade at inappropriate distances while the Sim is playing it.

Crash / Performance

  • Fixed a crash that could occur if the game was exited while a move in sequence was in progress.
  • Game will no longer crash when attempting to place a roof nowhere near your lot. Um… yea, the roof, drag it really far away from your lot, and then click. You won’t crash now.
  • Doing edge case-y things has a chance of confusing our codebase. In this case, if you, by way of the merge household dialog, completely swap two families (basically house swap), you will no longer infinitely load as you attempt to return to the game.

Gameplay / Tuning

  • When loading a lot, you will now load into the correct lot for the Sim you have chosen, rather than load into their home lot where they may not currently be.
  • Fixed an issue in which killing a Sim in a 1×1 enclosure was preventing the Reaper from completing their task of soul collection, which in turn resulted in the Sim remaining married to their living spouses, which in turn prevented the living spouse from being able to remarry… yea, well you’d be surprised how common this actually is among Sims players.
  • NPC Sims leaving an event or job were not returning to their normal attire, which resulted in Sims wandering around in their work outfits, sleepwear, workout outfits, at inappropriate times. Sims should now appear in more appropriate attire for when and where they are.
  • Switching between Sims who are on different lots will remember where the Sims were when last you left them (more like a modern day drama, as opposed to an 80’s sitcom that has no memory of what happened last time), rather than stacking up on the sidewalk.
  • Fixed an issue where if a plant was on a location other than the ground of the 1st floor, it would cause the Sim to wander to a seemingly random spot on the lot when requested to weed.
  • You no longer need to click on the sign post to fish, just click on the area near the fishing spots to begin angling!
  • Fireplaces were not starting nearby objects on fire… now should a fire erupt, they have a chance to do so. Makes you re-think that stack of books on the mantel piece, doesn’t it?
  • The chess piece is connected to the chess table, which is connected to the chair, which is connected to the Sim. And now there is a tooltip that explains this symbiotic relationship if you attempt to play chess at a table without a chair. Please be warned, there is currently no tooltip that explains why you can’t play chess if there is no Sim.
  • Updated the text that explains the benefits of the Premium Prima Ballerina, to now say Inspiring Décor: 9, rather than Environment.
  • The Astro Model Rocket now allows you to View Focused Work which will give the Sim a Centered by Art buff.
  • Find a Collectible whims are now 150% more satisfying!
    • Find a Collectible whims will now give you 25 satisfaction points instead of 10.
    • Nah, I’m sticking with – 150% MORE AWESOMER! (feels like there should be an explosion here… go turn on something furious or fast, and then reread this)
  • Sims can now paint different quality Focused paintings.
  • Insane children can now talk to themselves. What? No, I didn’t tell them anything, shh.
  • If you cancel cooking before the Sim takes the ingredients out of the fridge, you will now be refunded the Simoleons and the Ingredients.
  • Sims who choose to autonomously solve for social on the computer will continue to do so until they reach a satisfactory level (green) or another motive becomes more pressing.
  • Children have begun to understand the finer points of the Card Table, and now get Mental skill while playing cards.
  • If your Sim chooses to shower immediately after taking a bubble bath in the Double Delight shower tub, they will no longer shower in their clothes.
  • You can no longer drag a dirty plate into a broken sink and expect it be cleaned… yea, we’re tough on dirt like that.
  • Sims will no longer clean up books that were being read to a child by another Sim.
    • “You were done with that.”
    • “No, I…”
    • “Not a question!”
  • The Honorary SimGuru achievement will now properly award you for playing the game for 100 hours. No quitters! Sit down, and achieve! See you in 5 days.
  • Prepared Sims, who have pre-purchased a bassinet, will no longer be misinformed that their newly adopted child is at daycare upon returning home.
  • Sims can now Point Out Constellations all the way until 6am… an extra 4 hours of “There it is!” “Where?” “Right there next to that really bright star.” “The moon?” “No, the star! The moon isn’t even a star!” “Wait, which star?” “Oh, for the love of… look RIGHT there!” “What are we looking for?”
  • Reading aloud in a spooky voice, and gently shaking your monitor, would really help to sell the feeling I’m going for here.
    • It’s a dark and spoooooky night (or day, or really the bug can happen at any time).
    • Your parents have left you all alone (they left to go adopt a child, and you, a baby, have found yourself at day care while they are away).
    • Time passes, your parents return, but you neeeeever do! Oooooooo! Woooooo!
    • … until…  NOW, because we fixed the bug. (But are you, really you? Oooooo? Wooooo?).
  • There is something about saying voodoo that makes you want to say the phrase ‘Who do? You do’ immediately after, which says absolutely nothing about the bug that was fixed. Which is that you can now live drag the Voodoo Doll.
  • Nature aspirations (Freelance Botanist, Angling Ace, and The Curator) will now count towards the Over-Achiever achievement.
  • The Own a Microphone goal for the Joke Star aspiration will now complete with all microphones, and not just the default choice.
  • The unbreakable Princess Cordelia’s Bathtub will no longer break.
  • Sims with the Hilarious trait were finding their jokes falling flat more often than they should. We have increased the chance of success significantly, though even the funniest of Sims can have an off day.
  • It came to our attention, that the Self-Cleaning Upgraded Toilets Union (SCUTU) has expressed concern that Sims are not treating them with respect. Their grievance is that they are taken for granted. And as such, in a silent protest of porcelain solidarity, have refused to allow themselves to be cleaned should a Sim vomit within their bowlish confine. We have approached this matter with the greatest of care, allowing each side to air their issues, and in the end, SCUTU has agreed to keep themselves clean of all things foreign and domestic, in exchange for the occasional nod of recognition from a nearby Sim.
  • Practice Fighting can now be cancelled while in the action queue.
  • Sims who are at maximum for a given skill will no longer be able to incorrectly build that skill while off lot using the Away Actions.
  • Children can now travel to the Forgotten Grotto! One less forgotten.
  • Platonic romantic relationships were not allowing the Sims to sleep in the same bed… not many of our players ran into this issue.
  • Decreased the rate of weight gain by 1/2. However, Sims will still get fat at the same rate as before, if they eat when not hungry.
  • Sims will no longer autonomously drink from the fridge, which was resulting in them getting autonomously fat.
  • Sims can now complete the WooHoo! Achievement… so what are you waiting for? Get out there and get those Sims achieved!
  • The Hidden Bookcase Door unlocked from the Secret Agent career, now allows you to knock on it. Which means it is less secret and less hidden by roughly 20%.
  • Fixed an issue that was initiating relationship decay immediately upon travel, leaving our Sims with a yearning to understand the phrase ‘absence makes the heart grow fonder,’ as it was most certainly not the case.
  • Promised or Engaged to a Sim that dies will now clear their promised and engaged bit, so that you don’t have to wait around for their ghost in order to find a new love.
  • The rate at which objects break has been decreased, and high end objects will break even less often than previously.
  • Elders will no longer be the primary age group found at the lounge.
  • Fitness will now play a role in determining who wins a Fight.
  • Farmer Flower and Fruit seed pack will now give you flower and fruit seeds.
  • Farmer Veggies and Herb seed pack will now give you veggies and herbs.
  • Neither seed pack will give you farmers.
  • You can now invite “at work” Sims to your parties.
  • Plantain has been added as a collectible in the Gardening section of collections.
  • Retired Sims will no longer receive two paychecks each day… thieving ol’ timers!
  • Gardening skill interactions Research Gardening, Fertilize, and Splice now unlock at earlier levels.
  • More drinks are now available to make at level 1 Mixology, including the Angry, Flirty, and Focused emotional drinks.
  • The chance to find the cowplant while fishing has been increased. Which lends credence to the popular phrase, “You can lead a cowplant to water, but you can’t make him not offer cake to the first lure that passes by, thusly ripping him from the watery depths, only to be unleashed within the soils of the Sim filled land, where essence, gloriously effervescent essence, awaits their frosting-filled gullets.”
  • Successful mischief actions now give 50% more mischief skill!
  • Fish stored in the refrigerator will no longer decay as if they were sitting on a marble slab, at noon, outside, beneath a blistering mid-summer sun.
  • Sims will no longer autonomously salvage your TV’s, stereos, and other electronics for spare parts.
  • Sims will now swim at pools placed at venues.
  • Bladder motive will now decrease at a slower rate while Sims are sleeping.
  • Ideal mood for Interstellar Smuggler is now Energized.
  • Working out at home no longer satisfies the workout at the gym goal of the Athletic aspiration, unless you have gone through the effort to convert your home into a gym venue, in which case, working out at home will totally satisfy this goal and I just lied to you.
  • Punching bag now counts as a piece of workout equipment when solving for the Bodybuilder aspiration goal.

UI / Interface Updates

  • All Information panels in the bottom right are now viewable for all Sims all of the time! Including while your Sim is at work!
  • The Career panel has had a face lift, pulling some hidden information out of the tooltips, changing the layout, just a little spritz.
  • The Collections Panel will no longer rearrange itself every time you open it.
  • Sims now advertise their age in the Nameplate. No more “are you a teen?” mishaps.
  • The Phone Menu, jealous of the Career panel’s body work, has also had a face lift. A little tuck, tightening, and primping all around.
  • Screenshot taking is now available in Create a Sim! Once you have everything set up the way you want, hit “C” to take your shot!
  • Late for Work icon has been moved so it is now visible in the Sim skewer portrait (Yep, we call it a skewer. Go back to Sims 2 and look at it again).
  • Filters for the purchase dialog were sometimes confused about which purchase dialog was being displayed – seed filters would show when purchasing a book and likewise.  Fixed this.
  • You can now use the mouse wheel to scroll in the Lessons menu. The Lessons are found in the ESC menu. It’s the 3 dot icon in the upper right. Where the options are…
  • The credits scroll bar will no longer fight against your desire to scroll with it. The Aspiration panel has been given more prominence in the UI.
    • We’ve asked that the Aspirations panel works harder to make it better for you to access them (at any hour), and provide a faster and stronger presence while doing it.
  • The Sims portrait will no longer continue to say your Sim is asleep if you cancel their autonomous sleeping action.

Thank you for all your feedback, keep it coming!

-SimGuruGnome

 

Update
Gepubliceerd op 25 november 2014 om 19:51 door Rensdesim

Hoi Simmers!

Even een kleine update voor het eind van november. Hopelijk zijn jullie afgelopen maand allemaal gezond gebleven. Bij ons in de studio woedde er namelijk een kleine plaag die de ene medewerker na de andere uitschakelde. Maar los daarvan hebben we een aantal crashes opgelost, wat bedenkingen van de community onderzocht en een paar andere kwesties opgelost die hier aan bod komen.

Zoals altijd verricht de community uitstekend werk om ons scherp te houden. Een nieuwe batch met reparaties is onderweg met deze release, inclusief een kwestie met de cheat ‘Add to Family’, een probleempje met het trimmen van Sims en wat gedoe met de transparantie van water. Bedankt voor de feedback, ga zo door!

Crashes / prestaties

  • Er is een crash verholpen die optrad vanwege een langdurige instabiliteit in het framewerk van de gebruikersinterface na het verhuizen, reizen, creëren van nieuwe families en bouwen. Oftewel…het spelen van de game.
  • We hebben een crash verholpen die op de forums werd gemeld waarbij klonen van aangepast materiaal als hoeden en kapsels een crash op de grafische Intel-kaart veroorzaakte wegens een fout van de skincode.
  • Er is een crash verholpen waarbij je op een onderwaterlamp moest klikken en de diminstelling moest veranderen en als je dat nog een keer deed, en nog een keer, en dan nog, nog, nog, nog, nog, nog een keer… de game zou crashen. Het watergebeuren is weer veilig.
  • De game bevroor onder bepaalde omstandigheden wanneer een zwemmende Sim een voorwerp buiten het zwembad probeerde te gebruiken. We hebben alle problemen opgelost die tot deze ‘bevriezing’ leidde, en hebben de bevriezing van andere problemen opgelost die in kwesties opdoken die we nog niet hebben gevonden. Magisch, toch?

Feedback van de community

  • Er is een probleem opgelost waarbij familierelaties nog steeds werden afgetrimd als ze in verschillende huishoudens woonde. Hiervoor keken we naar elk individueel huishouden, en dat klopte niet. Zeg dat je een Sim met twee kinderen hebt, en dat een van die kinderen verhuist. Het tweede kind heeft dan een kind dat ook een kind heeft dat ook een kind heeft Dan gaat de oorspronkelijke Sim dood, maar het kind dat is verhuist leeft nog. De overleden Sim kan niet worden opgeruimd omdat hij/zij nog steeds een levend kind heeft.
  • Het Bewonderenswaardig Buffet zorgde ervoor dat Sim bevroren als voorwerpen waarmee de Sim een actie wilde uitvoeren er bovenop werden gelegd. We hebben erover gedacht om het Bewonderenswaardig Buffet te veranderen in de Boeiende Nooit-eindigendheid, maar hebben toch besloten om het probleem op te lossen.
  • Casual ‘zwemmen voor je naar je werk gaat’ werkdagen zijn geannuleerd en Sim zullen hun werkkloffie weer aan moeten trekken voordat ze naar hun werk gaan.
    • En trouwens, mensen zijn blij dat casual ‘zwemmen voor je naar je werk gaat’ werkdagen zijn geannuleerd, want het was nogal een mondvol.
  • Kinderen en tieners kunnen niet langer aan worden gepast met de sims.add_buff Buff_Pregnancy_Trimester3 cheat.
  • De introductie van zwembaden heeft tot een bezoekprobleem geleid dat de interactie ‘bezoeken’ verborg als je op de deur van de buren klopte. Als je nu op de deur klopt, gaat-ie tenminste open!
  • Daarnaast was er een probleem met het instellen van welke deur je voordeur was. En ook dat is opgelost.
  • De cheat ‘Add to Family’ is opnieuw geactiveerd..
  • We hebben problemen met de transparantie van water opgelost waarbij water ondoorzichtig werd bij bepaalde grafische configuraties.

Afstemming / beelden

  • Er is een probleem opgelost dat slepen voorkwam wanneer je een voorwerp (zoals een koelkast of boekenplank) vanuit de inventaris van een Sim naar een voorwerpinventaris verplaatste.
  • De game loopt niet langer vast als je meer dan ‘1 miljoen’ tevredenheidspunten hebt.
  • Ambrosia kan niet langer anoniem door je Sims worden gegeten.
  • We hebben een animatieprobleem verholpen dat het best kan worden omschreven als ‘we hebben een probleem opgelost waarbij Sims met hun ellebogen hun rug krabden aan de rand van het zwembad met een drankje in hun hand’. Het zag er niet echt fraai uit. Gelukkig zijn geen Sims langdurig beschadigd door deze ervaring.
  • Sims die aan het zwembad lagen en plots dringend hun behoefte moesten doen, konden hun blaas niet legen. Maar als ze daarentegen in het zwembad waren geweest…
  • Zwangere Sims zijn tijdelijk immuun voor verdrinking zoals eerder afgesproken met Magere Hein. Maar als de zwangere Sim vond dat ze had ‘moeten’ sterven terwijl ze in het zwembad was, zouden haar gemoedstoestanden storen. De storing met de gemoedstoestanden is opgelost.
  • Verdrinkingsdood telt nu mee voor de prestatie ‘Wraaklustig opperwezen’.
  • Het trekken van baantjes helpt nu de gemoedstoestand ‘Niet genoeg beweging’ die actieve Sims kunnen krijgen.
  • Zwembadtrapjes hebben de interactie ‘Instappen’ die je kunt kiezen als je erop klikt. Nu doet die actie het ook als je erop klikt.
  • Als een Sim besloot om zijn of haar avontuur in de Vergeten Grot op te geven om te gaan zwemmen, zal de Vergeten Grot vergeten dat die Sim bestaat zodat die Sim nooit meer op avontuur kan gaan in haar vergeten rijk. We hebben een hartig woordje met de Vergeten Grot gewisseld en uitgelegd dat het zwembad gewoon een andere plek is waar Sims heen willen gaan en dat ze de Grot niet zijn vergeten en dat ze heus nog wel een keertje zullen terugkeren, maar dat de Vergeten Grot ze niet kan vergeten en dat ze weer toestemming moeten hebben om de Vergeten Grot te betreden, tenzij ze dat zijn vergeten en dus de Vergeten Grot vergeten. De Vergeten Grot, jaloers… jazeker. Maar ook vergevingsgezind.

Bedankt,
-SimGuruGnome

Update
Gepubliceerd op 4 november 2014 om 17:56 door Rensdesim

Vandaag heeft Maxis de 7de update van de Sims 4 vrijgeven. Deze installeert zwembaden in je game en wordt gratis en automatisch geïnstalleerd als je Origin opstart. Hieronder vind je de patch notes voor de hele update. Samen met de zwembaden zijn ook nog een lading bugs gefixt.

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